<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Bomb Chopper Devlog - itch.io</title><link>https://fiz2zy.itch.io/bomb-chopper</link><description>Extreme Whack-a-Mole</description><item><guid>https://fiz2zy.itch.io/bomb-chopper/devlog/1534431/postmortem-documentation</guid><title>Postmortem / Documentation</title><link>https://fiz2zy.itch.io/bomb-chopper/devlog/1534431/postmortem-documentation</link><pubDate>Wed, 27 May 2026 05:13:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Concept vs. Final Product Bomb Chopper has overall stayed true to its core concept, that being piloting a helicopter, dropping bombs on moles, and surviving their retaliation. Scrapped Concepts The bi...</p>]]></description></item><item><guid>https://fiz2zy.itch.io/bomb-chopper/devlog/1530278/weekly-devlog-6-playtesting-feedback-pause-menu</guid><title>Weekly Devlog 6 - Playtesting Feedback, Pause Menu</title><link>https://fiz2zy.itch.io/bomb-chopper/devlog/1530278/weekly-devlog-6-playtesting-feedback-pause-menu</link><pubDate>Tue, 26 May 2026 04:31:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overview Bomb Choppers was formally play tested by 14 people on Friday, 15th of May. Feedback will be summarised below. For progress on development, a pause menu has been added, along with a settings...</p>]]></description></item><item><guid>https://fiz2zy.itch.io/bomb-chopper/devlog/1530269/weekly-devlog-5-graphics-sounds-ui-high-scores</guid><title>Weekly Devlog 5 - Graphics, Sounds, UI, High Scores</title><link>https://fiz2zy.itch.io/bomb-chopper/devlog/1530269/weekly-devlog-5-graphics-sounds-ui-high-scores</link><pubDate>Fri, 22 May 2026 03:49:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overview Graphics have been overhauled, with new sky, ground and UI assets. Sounds have been added, and so has a starting screen. Graphical Overhaul fancy new look The sky and ground are now imported...</p>]]></description></item><item><guid>https://fiz2zy.itch.io/bomb-chopper/devlog/1520234/weekly-devlog-4-rockets-shields-and-spawn-probability</guid><title>Weekly Devlog 4 - Rockets, Shields and Spawn Probability</title><link>https://fiz2zy.itch.io/bomb-chopper/devlog/1520234/weekly-devlog-4-rockets-shields-and-spawn-probability</link><pubDate>Fri, 22 May 2026 03:29:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overview This week I added rocket launchers and shields for the moles to defend themselves with, along with a reworked spawn probability system that changes in waves. These few additions have majorly...</p>]]></description></item><item><guid>https://fiz2zy.itch.io/bomb-chopper/devlog/1506624/weekly-devlog-3-moles-and-explosions</guid><title>Weekly Devlog 3 - Moles and Explosions</title><link>https://fiz2zy.itch.io/bomb-chopper/devlog/1506624/weekly-devlog-3-moles-and-explosions</link><pubDate>Sun, 03 May 2026 23:12:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overview In two latest updates, I have added moles, a mole spawner, the ability to blow up moles, explosion effects, screen shake, and a score counter. i have also made a variety of small changes to b...</p>]]></description></item><item><guid>https://fiz2zy.itch.io/bomb-chopper/devlog/1498126/weekly-devlog-2-physics-patch-and-short-term-roadmap</guid><title>Weekly Devlog 2 - physics patch and short-term roadmap</title><link>https://fiz2zy.itch.io/bomb-chopper/devlog/1498126/weekly-devlog-2-physics-patch-and-short-term-roadmap</link><pubDate>Fri, 24 Apr 2026 07:14:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>0.0.3 Patch Overview All physics related code now updates on Unity&#039;s physics engine clock. Physics and input code have also been separated. Previously, forces were applied to the chopper directly with...</p>]]></description></item><item><guid>https://fiz2zy.itch.io/bomb-chopper/devlog/1498096/weekly-devlog-1-movement-and-bombs</guid><title>Weekly Devlog 1 - movement and bombs</title><link>https://fiz2zy.itch.io/bomb-chopper/devlog/1498096/weekly-devlog-1-movement-and-bombs</link><pubDate>Fri, 24 Apr 2026 05:30:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Chopper moves using Unity&#039;s 2D physics engine. A set amount of force is applied when buttons are pressed, and force is applied every update in magnitude opposite to the chopper&#039;s current velocity, div...</p>]]></description></item><item><guid>https://fiz2zy.itch.io/bomb-chopper/devlog/1489104/game-concept-devlog</guid><title>Game Concept Devlog</title><link>https://fiz2zy.itch.io/bomb-chopper/devlog/1489104/game-concept-devlog</link><pubDate>Tue, 21 Apr 2026 11:25:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Brayden Cunningham 703145 | KIT109 | Assessment Task 2 | Game Concept Devlog Working title : Bomb Chopper Whack-a-mole, but the moles fight back. Pilot a rudimentary helicopter and drop bombs on moles...</p>]]></description></item></channel></rss>